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Author Topic: Planetstorm flaws  (Read 938 times)

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Offline bobloblah

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Planetstorm flaws
« on: February 24, 2013, 11:44:40 AM »
Okay, I've been thinking a lot more about Planetstorm lately in the the context of other games I've seen since. I'm hoping to get a game in soon, and I'm thinking about trying some rules tweaks. What are areas of the game that others think are problematic? What are some of the changes that you've tried or thought about trying?
Best Regards,
Bobloblah

Offline Warchariot

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Re: Planetstorm flaws
« Reply #1 on: February 24, 2013, 12:18:35 PM »
Wow, it's been 15+ years since I played Planet Storm. I remember that it killed us playing LoS and we moved on to other things. We had even play tested the game and are listed under the playtesters! The one thing I do remember is it didn't transfer outside well. The fun part of LoS is all the fire options you have and these, along with grenades didn't work as well.

So where to start, suppression was a big issue. I know there is a thread on this already, maybe it needs to be revived? we will also play a game at some point, but were having too much fun playing LoS right now 8)
Larry
Cheyenne, WY