| Figure | Move | Gen. Mod. | Kills | Ldr Pts | Hero Pts | Command Pts | Special |
| Captain/Commander | 4 | +1 | 2 | 1 | 2 | 2 | Has two fire actions when stationary |
| Veteran Sergeant | 4 | +1 | 1 | 2 | 1 | 0 | Has two fire actions when stationary |
| Apothecary | 4 | +1 | 1 | 1 | 1 | 0 | Has two fire actions when stationary |
| Chaplain | 4 | +1 | 1 or 2 | 3 | 0-2 | 0 | Has two fire actions when stationary. Cannot be affected by kill rolls of 3 or less. |
| Techmarine | 4 | +1 | 1 | 0 | 0 | 0 | Has two fire actions when stationary |
| Librarian | 4 | +1 | 1-3 | 0 | 0 | 0 | Has two fire actions when stationary. Psychic powers. |
| Terminator | 4 | +1 | 2 | 0 | 0 | 0 | Has two fire actions when stationary. Light vehicle that moves as powered infantry. |
| Trooper | 4 | +1 | 1 | 0 | 0 | 0 | Has two fire actions when stationary |
| Scout | 4 | 0 | 1 | 0 | 0 | 0 | Has two fire actions when stationary |
| Sergeant | 4 | +1 | 1 | 2 | 0 | 0 | Has two fire actions when stationary |
| Servitor | 4 | -2 | 1 | 0 | 0 | 0 | Has two fire actions when stationary |
| Figure | Move | Gen. Mod. | Kills | Ldr Pts | Hero Pts | Command Pts | Special |
| Colonel | 4 | 0 | 2 | 0 | 1 | 3 | |
| Commissar | 4 | 0 | 2 | 1 | 1 | 1 | |
| Tech Priest | 4 | 0 | 1 | 0 | 0 | 0 | |
| Lieutenant | 4 | 0 | 1 | 0 | 0 | 2 | |
| Trooper | 4 | -2 | 1 | 0 | 0 | 0 | |
| Rough Rider | 4 | -2 | 1 | 0 | 0 | 0 | |
| Horse | 8 | -1 | 1 | 0 | 0 | 0 | |
| Ogryns | 6 | -1 | 1 | 0 | 0 | 0 | |
| Assassins | 6 | -1 | 2 | 0 | 3 | 0 | Cannot be affected by kill rolls of 3 or less. |
| Figure | Move | Gen. Mod. | Kills | Ldr Pts | Hero Pts | Command Pts | Special |
| Warboss | 4 | -1 | 2 | 0 | 2 | 3 | |
| Standard | 4 | -1 | 1 | 0 | 0 | 0 | |
| Kaptin or Bigboss | 4 | -1 | 1 | 2 | 1 | 0 | |
| Nob | 4 | -1 | 1 | 2 | 0 | 0 | |
| Oddboyz | 4 | -1 | 1 | 1 | 0 | 0 | |
| Orks | 4 | -1 | 1 | 0 | 0 | 0 | |
| Gretchin | 4 | -2 | 1 | 0 | 0 | 0 | |
| Snotlings | 4 | -3 | 2 | 0 | 0 | 0 | +1 Penalty on all kill rolls |
| Stormboyz | 4 | -2 | 1 | 0 | 1 | 0 |
| Figure | Move | Gen. Mod. | Kills | Ldr Pts | Hero Pts | Command Pts | Special |
| Farseer | 5 | 0* | 2 | 1 | 2 | 3 | To Kill number is never better than 4+ |
| Avatar | 6 | 2LV* | 6 | 0 | 3 | 3 | Light Vehicle. Moves as Colossus. Immune to flame weapons. To Kill number is never better than 4+. -1 bonus on all kill rolls. |
| Exarchs | 5 | 1 | 1 | 0 | 3 | 0 | |
| Warlocks | 5 | 0* | 1-2 | 0 | 1 | 0 | To Kill number never exceeds 4+ |
| Harlequin | 6 | -2 | 1 | 0 | 2 | 0 | |
| Dire Avengers | 5 | 0 | 1 | 0 | 0 | 0 | |
| Fire Dragons | 5 | 0 | 1 | 0 | 0 | 0 | |
| Howling Banshees | 6 | 0 | 1 | 0 | 0 | 0 | |
| Stinging Scorpions | 5 | 0 | 1 | 0 | 0 | 0 | |
| Swooping Hawks | 5 | -1 | 1 | 0 | 0 | 0 | 20" Jump movement |
| Reapers | 4 | 0 | 1 | 0 | 0 | 0 | |
| Guardians and Scouts | 5 | -1 | 1 | 0 | 0 | 0 | |
| Guardian Leaders | 5 | -1 | 1 | 1 | 0 | 0 |
| Figure | Move | Gen. Mod. | Kills | Ldr Pts | Hero Pts | Command Pts | Special |
| Hive Tyrant | 6 | 1 | 4 | 0 | 2 | 1 | |
| Tyranid Warriors | 6 | 0 | 1 | 2 | 0 | 0 | |
| Termangants | 6 | -2 | 1 | 0 | 0 | 0 | |
| Genestealers | 6 | -1 | 1 | 0 | 0 | 0 | |
| Carnifex | 6 | 2LV | 8 | 1 | 0 | 0 | Moves as a Colossus |
| Weapon | RoF | PB+ | PB | S | M | L | XL | XXL | Notes |
| Melee Weapons | |||||||||
| Bonesword | * | - | 1 | - | - | - | - | - | |
| Chainfist | *+2 | 1 | - | - | - | - | - | - | Ignores PI, LV General Modifiers |
| Chainsword | * | - | - | - | - | 1 | - | - | |
| Lightning Claws | *+1 | - | 1 | - | - | - | - | - | |
| Mandiblaster | 1 | - | - | 1 | - | - | - | - | Automatically attacks if engaged from front |
| Power sword | * | - | 1 | - | - | - | - | - | |
| Power Fist | * | 1 | - | - | - | - | - | - | |
| Hunting Lance | * | - | 1 | - | - | - | - | - | |
| Thunder Hammer | * | 1* | - | - | - | - | - | - | Ignores all General Modifiers |
| Sword | * | - | - | - | - | 1 | - | - | |
| Crozius Arcanum | * | - | - | - | 1 | - | - | - | |
| Hand Weapons | RoF | PB+ | PB | S | M | L | XL | XXL | Notes |
| Auto Pistol | 1 | - | - | - | - | 8 | 16 | 24 | |
| Bolt Pistol | 1 | - | - | - | - | 8 | 16 | 24 | |
| Hand Flamer | 1 | - | - | - | - | On Target | Edges | - | Special Area Effect |
| Las Pistol | 1 | - | - | - | - | 8 | 16 | 24 | |
| Plasma Pistol | 3 | - | - | 6 | 18 | 24 | 27 | - | Can Only Fire Every Other Turn |
| Shuriken Pistol | 1 | - | - | - | 12 | 18 | 21 | - | |
| Stub Pistol | 1 | - | - | - | - | - | 16 | 24 | |
| Basic Weapons | RoF | PB+ | PB | S | M | L | XL | XXL | Notes |
| Autogun | 1 | - | - | - | - | 12 | 24 | 36 | |
| Boltgun | 1 | - | - | - | 12 | 24 | 36 | 42 | |
| Deathspitter | 1 | 12 | 32 | 44 | 50 | - | - | - | To hit Number Only |
| 1 | - | DH | - | - | - | 2 | - | Area Effect | |
| Flamer | 1 | - | - | - | If covered | Edges | - | - | Special Area Effect. No autofire or suppression. |
| Fleshborer | 1 | - | - | - | - | 16 | 24 | 28 | |
| Grenade Launcher | 1 | - | 20 | 60 | 80 | 90 | - | - | To Hit Only |
| Lasgun | 1 | - | 6 | 24 | 30 | 33 | - | - | |
| Meltagun | 4 | - | 6 | 12 | 18 | 21 | - | - | No autofire, spreadfire, or suppression |
| Needler | 1 | - | - | - | - | 32 | 48 | 56 | On a miss by 2 or less, toxin takes effect |
| Ogryn Ripper Gun | 5 | - | - | - | - | 6 | - | - | Cannot Autofire |
| Plasma Gun | 3 | - | 6 | 24 | 30 | 33 | - | - | Fires every other turn. No autofire or suppression |
| Shuriken Catapult | 3 | - | - | - | 24 | 36 | 42 | - | |
| Storm Bolter | 3 | - | - | - | 12 | 24 | 36 | 42 | |
| Heavy Weapons | RoF | PB+ | PB | S | M | L | XL | XXL | Notes |
| Assault Cannon | 12 | - | 20 | 32 | 52 | 62 | - | - | Roll 3 dice when firing. If all come up 1, the weapon explodes, killing its user |
| Heavy Bolter | 7 | - | - | - | - | 40 | 60 | 70 | |
| Hellfire Round | 1 | - | - | - | 40 | - | - | - | To Hit with Hellfire. No autofire or suppresion |
| Hellfire Round | 1 | - | DH | - | - | 2 | - | - | Hellfire Area Effect |
| Heavy Flamer | 1 | - | - | If covered | Edges Only | - | - | - | Special Area Effect. No Autofire or Suppresion |
| Heavy Plasma, Low Power | 1 | - | - | 40 | 60 | 70 | - | - | Move or Fire. To Hit Only. No autofire or suppression. |
| 3 | - | 2 | - | - | - | - | - | Area Effect. | |
| Heavy Plasma, High Power | 1 | - | - | 72 | 92 | 102 | - | - | Move or Fire. To Hit Only. No autofire or suppression. Fires every other turn. |
| 3 | - | 2 | - | - | - | - | - | Area Effect. | |
| 6 | 2 | - | - | - | - | - | - | Area Effect. Ignores PI GM. | |
| Heavy Stub Gun | 5 | - | - | - | - | 40 | 60 | 70 | Move or Fire |
| Lascannon | 7 | 60 | 80 | 90 | - | - | - | - | No spreadfire, autofire, or suppression. Move or Fire. +2 versus Powered Infantry. |
| Multi-Melta | 1 | - | 12 | 24 | 36 | 42 | - | - | To hit only. Move or Fire |
| 13 | - | - | 2 | - | - | - | - | Area Effect. Ignores PI GM | |
| Multi-las | 9 | - | - | 20 | 60 | 80 | 90 | - | Move or Fire |
| Shuriken Catapult | 7 | - | 20 | 40 | 60 | 70 | - | - | |
| Rapier | 11 | 18 | 72 | 100 | 110 | - | - | - | Move or Fire. 45 Degree Fire Arc. No spreadfire, autofire, or suppression fire. Ignores PI GM |
| RoF | 2+ | 3+ | 4+ | 5+ | 6+ | 7+ | 8+ | Specials |