Ok, call me a bit slow, but are you saying you don't want new updated rules that clean up and add more to the game?
Or are you trying to say
That you do not want to see any advance timeline in the story?
The idea that I presented was to not change the story line but to advance on down the line. Ie 10 or 20 years later from the first.
Why? Well IMO it is the best of both worlds
If the fan base (among some other factors) had been a large and strong one, LoS would most likely not dropped off the game radar. We need more fans (gamers) in number purchasing the game. Just doing a rerelease of the game as it was, is just relying on old glory to carry it through hoping that it will live again.
If work is done to improve the game while keeping the feel and easy playability, we can draw in players who would like something different and not feel like they are playing something that is old. Something that only the diehards play with on an old game.
Now this is not to sound rude but just stating some facts. Let me give you a real world example of a game that faced this situation because it updated without losing the feel and kept to the well known universe it not only survived but grew into several more computer, RPG and books.
Battletech. (just early notes I am a big battletech fan and I worked for WizKids, LLC)
Battletech was big but lost support from the game company due to many small reasons. But it never really lost its hard core fans around the world. I called them the 5,000 and dying.
Why call them the dying? because they knew every rule of the game but would rarely teach new players. New players could not buy the rules and more often could not buy the miniatures. Many times if the rules and miniatures did show up forsale, one of the 5000 and dying would buy them up. Since there was nothing new, new players into playing miniatures would put their money into games where they could get new things.
Along comes MechWarrior: DarkAge (Click based), and the threats, insults and yelling from a majority of the 5000 and dying were heard very loud. They didn't care that Randal was rehired by the company to bring it to life, they claimed we (WizKids) was going to kill their favorite game.
Well, I spent about 3 months attending many game conventions where the 5000 and dying would go to play Battletech. I would show them some of the upcoming miniatures, explain that new players loved being able to get to play with mech, specially painted mech and that once players feel in love with MechWarrior: DarkAge, it would open them up to wanting metal miniatures, miniatures that they could paint themselves and new scenario's and down the road if DarkAge took off, WizKids was going to update and re-release the BattleTech line. The entire line, but with out money from DarkAge it was not going to happen.
(this is but a nutshell of what I said and did. No lies just truth and listening to their questions and giving more truthfull answers.)
It worked, and we did not convince them all to go along with it but enough of them did because once they saw that there were new players and that these new 'guys' were going to spend money, the majority of the 5,000 and dying jumped in. Less than a year after DarkAge took off Battletech was reborn also and is actually still alive and well today while yes, most all the clickly games have passed on. (different story there as to why)
So, unless the few dedicated, die-hard, loyal fans of LoS have lots of money to throw into just reprinting a game and its miniatures to watch it possibly die again in competition with the other new miniature games, this game most likely will not be redone or re-released.
That is a professional opinion of mine.
No insults intended to anyone.
Now, I am just a loyal fan also, and LoS & how it is going to be handled is up to Clark and a few others behind the scenes.
What I said and will restate here again, is that LoS as it was needs to be re-released in a clean, updated version, with some new rules and new miniatures. This does not mean that the old miniatures are worthless, actually the opposite because I want to see the entire story line as it was kept and add another 10 to 20 years of story line to it.
That means players can pick and choose where in the story they want to play their game at. Campaigns from the time line can be played out and see if you do better or worse than the story line as written.
This means that new players can join in, with new miniatures, old reprinted miniatures and the feeling of joining something new being done. Not just rehashing an old game that most have maybe heard of from several decades ago.
Please, feel free to refute my points and reasons, because maybe you will have some good solid points that I need to learn. This is not saying that I am right and you are wrong, it is saying that from my professional experience in the game hobby industry, the above is normally the case of the situation.
Dave Chase